…I gave my parties a session with yuletide cheer and a cranky Krampus like figure named Gurki trying to boil Saint Stefan (Santa Clause) alive. Thank goodness the heroes freed him!
And I give you some more monsters!
There will be at least one more update before my workload gets busy again, but for now I wanted to share with you: the Sugar Plum Faerie and the Ghosts of Lost Children!
*Note: the versions of the Sugar Plum Faeries I used for my own session were modded for the players but you may edit this to suit your own game*
Sugar Plum Faerie (Tiny Fae)- Tiny women in maroon and rose hued dresses, they flit around and sing in the air seasonal tunes. But for all of their small demeanor, they do not kindly like it when their homes are invaded and will attack with frosty intensity. Then can be placated with sweets and chocolate: the richer the better!
AC: 17 (natural)
Str: – Dex +5 Con +1 Intel +2 Wis +2 Cha+ 4
Immunities: Cold, charmed
Resistances: Poison, lightning, thunder, piercing, slashing or bludgeoning damage from non-magical weapons
Small Stature: The Sugar Plum Faerie gets advantage on checks to avoid a melee or ranged attack due to their tiny size
Fae Ancestry: The Sugar Plum Faerie has advantage on being charmed by spells or spell-like effects.
Spell casting: the Sugar Plum Faerie is a caster with the following spells prepared.
Cantrip: Magic Stone, Prestidigitation, Frostbite,
1st (4 slots): Catapult, Earth Tremor, Chromatic Orb, Ice Knife
2nd (3 slots): Snilloc’s Snowball Swarm
Sugar Bomb: 10 foot range or can be dropped from above. The Sugar Plum Faerie throws a single berry bomb at a target. On a successful attack, it does 5d4 damage and the target is coated in a glittering substance that makes them unable to benefit from invisibility or stealth. The Sugar Plum Faerie has 10 Sugar Bombs on her persons.
Superior Invisibility: as a bonus action, the Sugar Plum Faerie can become invisible, and attacks that it makes do not break the invisibility. The faerie may use another bonus action to turn visable once more. This ends if the Faerie dies or is knocked unconscious. She cannot be affected by another Sugar Plum Faerie’s Sugar Bomb.
Ghost of Lost Children- spirits of young boys and girls who have passed in the winter months, they are unhappy with their fate and now try to wreck havoc on those often times in the same way that they passed.
Str -3 Dex +3 Con +1 Wis +2 Intel +2 Cha +3
Skills: Stealth +4
Resistances: Acid, cold, fire, lightning, thunder, bludgeon, slash and pierce from non magical weapons
Damage Immunities: Necrotic, poison
Condition immunities: exhaust, grapple, frighrened, paralyzed, petrified, poisoned, prone, restrained
Mimicry: See hag Mimicry in MM
Dexterity Drain: Melee weapon attack. +4 to hit, reach 5 feet, one creature. 2d6 +2 necrotic damage and the targets dex score is reduced by 1d4. In addition, the Ghost adds this number to it’s own Dex. The target is knocked unconscious if Dex reaches 0. The reduction lasts until the target takes a short or long rest.
So there you have it! I may do a post on magical items I have crafted for my games for people to enjoy, but for now, have a very happy holiday season! I wish you all 20’s on yours rolls!