Tabletop Tales: The Story of Hemlock Evetide

Hello, everyone, once more to the blog!

I highly doubt that any of you have watched the Flumph Cast YouTube channel, which I am a part of, but if BY CHANCE you have listened in, you probably have seen a previous campaign titled ‘Wrath of the Tyrant God’. For this installment, I’ll introduce you to a character that you’ve met in the later parts of the game. Guys, let’s go talk to some trees!

The character I speak of comes in at around the 59 minute marker in the video above.


“This was a very, VERY, bad idea”-  Hemlock Evetide, Dryad Summoner

So, some of you may or  may not know I play in the games on the Flumph Cast YouTube channel  (which you guys should totally check out, along with our Instagram page).  A while back, we had recorded our very first full length campaign on the channel, run by our fellow Flumph named Julian.

The campaign which followed, titled ‘Wrath of the Tyrant God’, had the party searching desperately for a way to bring down a mad deity by the name of Uber: a creature who had destroyed the rest of the pantheon of Cruxis. Whatever he could not destroy, he nerfed. The major catagories of creatures he had this happen to were the dragons, the demons and fiends, and the fey.

Of course I wanted to play a fey creature. Enter Hemlock Evetide, a rather skittish dryad who is skilled in the strange arts of Summoning. A pirate by survival and circumstance, Hemlock’s small crew rescues the party once their glass boat (yes, you read that right) shatters in the ocean in an attempt to return to the mainland. Evetide’s crew rescues them from a most certain watery doom, and they tend to the party to the best of their abilities.

Through the adventure, they find out several things about the mysterious plant-like fey creature. Hemlock is a rare kind of spellcaster, a Summoner, who for all his life had to live the life as a pirate out of necessity. The other crew members, aboard a floating tree-vessel called the Mangrove Supremacy, served as a safe haven in the world of Cruxis after the Tyrant God wrought his terror. In his time fighting for survival, he had fallen in love with a fellow dryad, named Foxglove, and they intended to soon be wed.

But tragedy struck before such a time, and they soon witnessed a ship with dark purple masts upon the horizon. This though was not a mere friendly ship: this was a vessel belonging to paladins to Uber himself. With this hostile ship swiftly approaching, they made an attempt to flee. But their vessel could not escape the rapid fire of cannons, and they were shot down with little to no way to defend themselves.

Foxglove, who was the captain of their little ship, as well as the other fey creatures, were taken down in a matter of minutes. Hemlock was lucky, in that he was single sole survivor, sent adrift on spare planks and hoping for the best.

But continuing to the present state of things.

Hemlock, once rescuing the group, joins them in their quest to slay the deity. And through many trial and tribulation, they actually succeed in this with the world of Cruxis being safe once more.

His story doesn’t end there though. He actually revives the love of his life, begins a career as a naturalist as well as opening up a Mage college. He also ascends, after death, to the role as a deity of life along with Foxglove and his favored summon, Minerva: a shadow-touched Wyvern.

Hemlock
Lovely art of Headmaster Hemlock Evetide, done by Lesluv on DeviantArt.

Many Eyes of the Magi

Hemlock’s story is not quite done, however.

On the channel, I run a new campaign where Hemlock serves as the headmaster of a school known as the Avehi Arcana Magitorium. This is where the party meets, as third year university students assigned to one another for their big semester long project.

The group consists of:

– Theren, Wood Elf Rogue (Arcane Trickster)

– Kaiyu, Kitsune Warlock (Archfey)

– Keth, Naiad Runic Knight

– Rilith, Dracovecta Bard

– Tilgi, Selkie Paladin (Oath of Redemption)

– Taku, Charcardin Monk (Kensei)

Hemlock is rather approachable, if students can get past the initial fear of how Minerva rarely leaves his side on the university grounds. Some people have even gotten attached to the wyvern, especially Keth and Rilith. The entire time when the group was getting their third year assignment, at least one person was playing with ‘Minervikins’, as Hemlock affectionately calls her. Anyone else doing so would result in their hand being bitten off.

Just like the original character, Evetide’s past is not pleasant. He was forced into the Chervaux Royal Military Corps, and told to perform horrifying experiments in making chimeras for the battlefield, which often utilized dying humanoid soldiers.

The most terrifying project though was overseen by Hemlock, and known as Project Sandstone. This was a covert operation in making siege machines that had all the firepower as well as appearance as dragons. It was brutally effective. Once Hemlock’s four of service was complete, he took all his notes on Project Sandstone with him as well as four intact Brasswings (the machines). The government also gave him a plot of land in the middle of nowhere. This later became the grounds for the Magitorium.

Why I Love This Character

Hemlock does a lot of things. He combines my love of summoners, the fae and magic together in one character. He’s also quite different from others who I’ve played as up to that point in that he is in no capacity brave. Heck, he started out as an absolute coward. But as things began to become more dire, he lost that part of him and became the wise Dryad he is known as today.

I also have a lot of sentimental feelings with him because of his story. He lost everything before the game even started: I usually don’t make such tragic backgrounds but in that campaign, it made sense given what was going on. Equally, his background as an NPC as well needed to match the situation in Faustus Kil: equally dark and tragic but not something you’d expect on the surface level.

He is in no way a fighter first, and would rather take a tactical role should combat break out. He first tries diplomacy to win over a foe before unleashing his summoned death machines to wreck the field. Besides, if he wins over an enemy, that means a possible new summon to add to his arsenal.

My homebrew Summoner class can be found here at Dungeon Master’s Guild.

Featured image belongs to ArenaNet (Guild Wars 2). 

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