Long time no see, pixies and sprites! The world is in a hectic state right now, so let’s try to keep our chins up at this point.
I’ve seen a lot of people take on the idea of what I’m presenting here, but figured to take a shot, too. One of my favorite creatures from world mythology are Naga, also called Lamia from time to time. And while this may seem like blatant pandering to those of you who enjoy manga like Monster Masume, I swear it isn’t (okay, maybe just a pinch but not too much).
Naga, Naga or Lamia?
There is a source of great confusion in naming new playable races in 5th Edition, especially when they share their namesake with creatures that would otherwise be called Monsters or monstrous beings. In the case of the playable Naga, this has to do with how there are two pre-existing monsters who have the names of what these beings, in classical mythology, would be properly addressed by.
For the sake of this species, Naga comes from the real-world being in Earth mythology as does an alternate term, Lamia. However, in the world that a player takes on the role of a Naga or that the DM makes this race a part of, the names are always prone to change and adaptation.
However, this species does take insult to being associated with another creature called a Naga (the monster with a serpentine body and face of a humanoid) as well as the Yuan-Ti. They do not associate themselves with the second, and see them as a cruel mockery of reptilian grace and prowess.
“Please, I’m not that terrifying, am I? If so, why can’t you stop staring?”
– Anak’tu, male Naga courtesan
Alien in appearance and cunning, the Naga gives new meaning to the term ‘a snake in the grass’. Often met with the same fear as Tiefling and Yuan-Ti,they are seldom encountered in large cities and towns for obvious reasons once explored.
A Naga is a cross between the torso of a humanoid with a serpentine lower body. Usually, they stand between five to six feet tall and up to eight feet in length. Some discoveries have even tagged some specimens that grow to a massive twelve foot length. The coils of their tails are equipped with powerful muscles they use to constrict and kill hostiles with, as well as a mouth filled with fangs.
A lot of people don’t think that Nagas are capable of climbing, and to that they are often horrified when learning they can do this quite well. By tightening their muscles, they can wrap themselves around verticle objects such as trees, cave structures and of course, an upright-standing creature.
Proud of Fear and Mystique. One of the downfalls of a Naga is their pride, specifically in how others seem to be both drawn and terrified of them. It is a source of amusement for most, even if the individual is not terribly egotistical.
As a Naga, you share these traits with others of your species.
- Ability Score Increase. Your Charisma score increases by 2, to a maximum of 20.
- Size. You are considered a size Large creature, due to the elongated tail you possess.
- Move Speed. You can move 30 feet.
- Languages. You can read, write and speak Common and one other language of your choice. You can also speak to reptiles as if you shares a language.
- Darkvision. You can see in shades of grey while in the dark for up to 60 ft.
- Snake Sense. You have advantage on Wisdom (Perception) checks made with smell. Flicking your tongue out from your mouth, you taste the air around you for differences in its scent.
- Silver Tongued. You have proficiency in one of the following skills: Persuasion, Performance, Intimidation.
- Constrict. You can use your tail to choke and ensnare unlucky creatures that are smaller then you. A target must make a Dexterity saving throw against you (you have proficiency and advantage with this ability) equal to 8 + your Proficiency score + your Strength or Dexterity modifier (your choice(. On a failure, they take 2d4 bludgeoning damage each round they are in your coils and are restrained. They must use their action to roll a Strength check to break out. On a success, they do so and if they do not, they can try again on each subsequent turn.
The damage increases to 3d4 at 6th level, 4d4 at 11th and 5d4 at 16th.
When you create your Naga character, you have a number of choices to choose from for your subspecies, which will give you additional benefits.
Commonly found in regions where water is aplenty, these Naga have adapted themselves for such regions. Aqualisks can be located in temperate and tropical forests that use the water as a means of hiding.
- Ability Score Increase. Your Dexterity increases by one, to a maximum of 20.
- Partially Amphibious. You can hold your breath for 1 hour, and gain a swim speed equal to your base move speed.
- Watery Stealth. You have advantage on Stealth checks made in water.
Adept at ambush tactics, Venomfang Naga produce a natural toxin that is injected through fangs that retract to the upper side of their mouths.
- Ability Score Increase. Your Constitution score increases by one, to a maximum of 20.
- Poisonous Bite. You gain a natural Bite attack that does 1d4 piercing damage and 1d4 poison. A creature bitten by you must make a Constitution saving throw equal to 8+your Constitution modifier + your proficiency bonus, or inflicted with the poisoned condition. You have two uses and regain expended uses on a long rest.
- Venomfang Resilience. You gain resistance to poison damage.
Want the prettier version/all the information in a handy document? I’m happy to provide it! Naga PDF
All homebrew content is the original work of Faith D’Ambrosio, author of Pitfalls and Pixies/Phoenix and Faerie Crafts. Any resemblance to pre-existing content is happenstance.